V4.01 KNOWN BUGS AND ANY KNOWN WORK-AROUNDS
1. Windows - HN start up time is about 20 seconds.
although not strictly a bug it is painfully slow compared to v3.x
Note, OS X does not have this problem.
2. Windows/Mac - Sprites run extremely slowly.
On Windows 8.1 the sprites corrupt the background.
Solution - finish sprites I am working on.
3. Windows- HN Developer refresh problem.
The first time a card is previewed or run then the card appears blank (no controls showing).
4. Windows/Mac - Analyser project load bug.
Loading a data file causes an exception and HN to quit - see bug 8 below.
in v4.01 user can now catch fatal exceptions - see Help/Language Reference
5. Windows W7 - playing .mp4 movies via script is unreliable but .mov seems fine.
Movies via library do play.
6. Windows - Editfield alignments over multiple cards are unreliable.
caused by a clone Editfield bug in RealBasic runtime engine
7. Windows/Mac - Compiler, using a Function in an IF .. THEN statement
can cause compiler to hang. Eg, IF MiddleFN(s,1,1)='A' THEN
8. Windows/Mac - Binary file variable read - the initial 4 'characters' are missing.
Last updated 21st September 2021.