Author Topic: Windows platform and calling Graphics APIs  (Read 8620 times)

AnonymousPostings

  • Newbie
  • *
  • Posts: 49
Windows platform and calling Graphics APIs
« on: July 01, 2010, 10:25:43 AM »
Hi,
 
First of all, I would like to thank you for providing HyperNext free for everyone.
 
My question is: can HyperNext Studio co-exist in the same computer with:
a) Visual C++ Express 2005 or 2008?
b) Java NetBeans or Eclipse?
 
My second question is: can HyperNext access Window APIs (especially MIDI and graphics)?

Thank you in advance for your answers.
« Last Edit: January 01, 1970, 01:00:00 AM by Guest »

Malkom

  • Administrator
  • Newbie
  • *****
  • Posts: 464
  • Here to help you
Re: Windows platform and calling Graphics APIs
« Reply #1 on: July 01, 2010, 10:28:29 AM »
Thank you for writing and asking about HyperNext.
 
Quote
My question is: can HyperNext Studio co-exist in the same computer with:
 a) Visual C++ Express 2005 or 2008?
 b) Java NetBeans or Eclipse?

Yes, but HyperNext cannot interface with those languages / IDEs.
By the way, although you didn't ask, HyperNext does not need DOT NET installing.


 
Quote
My second question is: can HyperNext access Window APIs (especially MIDI and graphics)?
Unfortunately the current version of HyperNext (V3) does not allow the programmer to interface with Window APIs.
I have some plans for this in version 4.x but its still under development.
HyperNext does have some commands for accessing MIDI and graphics( canvases and sprite engine) but clearly not as good as direct calls to APIs.
« Last Edit: January 01, 1970, 01:00:00 AM by Guest »
I am sorry but I do not have time to answer questions by PM or email.
If you post your questions in this forum then it might help others.