I'm very sorry but this is a bug in the last release of HyperNext 3.83 - if a card has no code in its script then the Goto initializer does not fire.
The workaround is as follows:-
- In the target card script - replace the comment @Empty with almost ANY command -
@ an audible test
Beep
or
@ silent
Local x
This command forces the card to activate so Gotos start working again. You need this in each card with a Goto targetting it.
To edit the card - just click on it - and from the toolbar on the right hand side select the "Script" button.