I am a former HyperCard games designer (Uncle Fudd's Treasure, Clue and others). I would like to assign (via script) a sound to a button. Using hypercard I would simply put: play "frog" 2 times. What would be the comparable script in HyperNext?
I have already added several sounds (.aiff and .wav) to the sound library of my current project. I have no trouble adding and playing one of my sounds via the Sounds: on the Properties Menu, so I know they are there and they work. How do I get the same sounds to cooperate by script? I am a bit confused by your SoundPlay(channel,filename) directions. For one, I have no idea what the channel is or where to find it. I have tried SoundPlay(1,frog), and( 2,frog) (3,frog) (4,frog) (5,frog) since you mentioned that there are five dedicated sound channels in HyperNext. What am I doing wrong?
Help?